I'm going to add more proteins to the membrane, particles floating around, and more NGF. I will probably add more fog, or something to indicate density/a fluid environment.
I also need to figure out how to separate the intra- and extra-cellular portions. I think I will use yellow for the intracellular bit (inside nociceptor) and a pale blue-green for the extracellular bit.
EDIT: I've received a lot of positive feedback for this "clean" look, so perhaps I won't add too much more to it, just some floaty particles! (still need to separate intra- and extra-cellular parts)
Here is a WIP for the skeletal hand - I haven't textured it in Mudbox yet so it is way too smooth and healthy looking right now!
I need to decide later how my particles should look (used spheres instead of cloud here)
EDIT: I don't think I did it consciously but my palette seems to go from dark to light for gross --> cellular --> molecular scales. Works for me! :)
No comments:
Post a Comment