I decided to do a quick depth map render of my skeletal hand model for fun (I don't think I'll even need it during compositing, though I am a sucker for extremely shallow DoF)!
I have a strange fascination with depth maps. I think they generate such a mysterious and alluring mood. So I let myself have a bit of fun with this. I plan on rendering out an animation fully done in depth maps, but I'll have to make the objects very distinguishable as it's hard to discern objects in depth maps.
Anyway, back to work!
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